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This blog will be about the different tools, methods and philosophies of game mastering tabletop pen and paper role-playing games, including (but not limited to) dungeons and dragons, as well as anything else even remotely relevant I might think of. Because of how I approach thinking about this topic, this will involve philosophy, mathematics, psychology, history and engineering.

If you like the approach I take to thinking about role-playing games, subscribe to get updates by email.

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Blog about philosophy, mathematics, psychology and engineering involved in being a game master for a pen an paper roleplaying game

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Blogging about philosophy, mathematics, engineering and psychology through the lens of pen and paper role-playing games